C#实现窗体抖动的两种方法

时间:2021-05-20

本文实例为大家分享了C#实现窗体抖动的具体代码,供大家参考,具体内容如下

原理:围绕中心点运动一圈

方法一:通过线程实现

需求:需要using System.Threading;命名空间和button按钮以及for循环

具体代码如下:

using System;using System.Collections.Generic;using System.ComponentModel;using System.Data;using System.Drawing;using System.Linq;using System.Text;using System.Threading.Tasks;using System.Windows.Forms;using System.Threading;//添加线程namespace Test_Window_jitter{ public partial class Form1 : Form { public Form1() { InitializeComponent(); } private void Form1_Load(object sender, EventArgs e) { this.Location = new Point(Screen.PrimaryScreen.WorkingArea.Width/2-this.Width/2,Screen.PrimaryScreen.Bounds.Height/2-this.Height/2); button1.BackgroundImage = Image.FromFile("../../img/1.jpg"); button1.BackgroundImageLayout = ImageLayout.Stretch; } private void button1_Click(object sender, EventArgs e) { int x = this.Left; int y = this.Top; for (int i = 0; i < 3; i++) { this.Location = new Point(x - 3, y); Thread.Sleep(10);//设置执行完上一步停留时间 this.Location = new Point(x - 3, y - 3); Thread.Sleep(10); this.Location = new Point(x, y - 3); Thread.Sleep(10); this.Location = new Point(x + 3, y - 3); Thread.Sleep(10); this.Location = new Point(x + 3, y); Thread.Sleep(10); this.Location = new Point(x + 3, y + 3); Thread.Sleep(10); this.Location = new Point(x, y + 3); Thread.Sleep(10); this.Location = new Point(x - 3, y + 3); Thread.Sleep(10); this.Location = new Point(x - 3, y); Thread.Sleep(10); this.Location = new Point(x, y); } } }}

方法二:通过计时器实现

需求:timer控件,button按钮,for循环

具体代码如下:

using System;using System.Collections.Generic;using System.ComponentModel;using System.Data;using System.Drawing;using System.Linq;using System.Text;using System.Threading.Tasks;using System.Windows.Forms;namespace Test_Window_jitter{ public partial class Form2 : Form { public Form2() { InitializeComponent(); } private void Form2_Load(object sender, EventArgs e) { this.Location = new Point(Screen.PrimaryScreen.WorkingArea.Width / 2 - this.Width / 2, Screen.PrimaryScreen.Bounds.Height / 2 - this.Height / 2); } private void button1_Click(object sender, EventArgs e) { timer1.Start(); } private void timer1_Tick(object sender, EventArgs e) { int x = this.Left; int y = this.Top; for (int i = 0; i < 10; i++) { this.Location = new Point(x - 10, y); this.Location = new Point(x - 10, y - 10); this.Location = new Point(x, y - 10); this.Location = new Point(x + 10, y - 10); this.Location = new Point(x + 10, y); this.Location = new Point(x + 10, y + 10); this.Location = new Point(x, y + 10); this.Location = new Point(x - 10, y + 10); this.Location = new Point(x - 10, y); this.Location = new Point(x, y); } timer1.Stop(); } }}

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