Android实现简易版打地鼠

时间:2021-05-20

本文实例为大家分享了Android实现简易版打地鼠的具体代码,供大家参考,具体内容如下

目标效果:

1.activity_main.xml页面:

<?xml version="1.0" encoding="utf-8"?><LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:tools="http://schemas.android.com/tools" android:layout_width="match_parent" android:layout_height="match_parent" android:orientation="vertical" tools:context="com.example.weixu.eclipsemole.MainActivity"> <LinearLayout android:orientation="horizontal" android:layout_width="match_parent" android:layout_height="0dp" android:layout_weight="1"> <ImageView android:id="@+id/ivZeroZero" android:layout_width="0dp" android:layout_weight="1" android:onClick="whackAMole" android:clickable="false" android:background="@drawable/emptyhole" android:layout_height="match_parent" /> <ImageView android:id="@+id/ivZeroOne" android:layout_width="0dp" android:layout_weight="1" android:onClick="whackAMole" android:clickable="false" android:background="@drawable/emptyhole" android:layout_height="match_parent" /> <ImageView android:id="@+id/ivZeroTwo" android:layout_width="0dp" android:layout_weight="1" android:onClick="whackAMole" android:clickable="false" android:background="@drawable/emptyhole" android:layout_height="match_parent" /> <ImageView android:id="@+id/ivZeroThree" android:layout_width="0dp" android:layout_weight="1" android:onClick="whackAMole" android:clickable="false" android:background="@drawable/emptyhole" android:layout_height="match_parent" /> </LinearLayout> <LinearLayout android:orientation="horizontal" android:layout_width="match_parent" android:layout_height="0dp" android:layout_weight="1"> <ImageView android:id="@+id/ivOneZero" android:layout_width="0dp" android:layout_weight="1" android:onClick="whackAMole" android:clickable="false" android:background="@drawable/emptyhole" android:layout_height="match_parent" /> <ImageView android:id="@+id/ivOneOne" android:layout_width="0dp" android:layout_weight="1" android:onClick="whackAMole" android:clickable="false" android:background="@drawable/emptyhole" android:layout_height="match_parent" /> <ImageView android:id="@+id/ivOneTwo" android:layout_width="0dp" android:layout_weight="1" android:onClick="whackAMole" android:clickable="false" android:background="@drawable/emptyhole" android:layout_height="match_parent" /> <ImageView android:id="@+id/ivOneThree" android:layout_width="0dp" android:layout_weight="1" android:onClick="whackAMole" android:clickable="false" android:background="@drawable/emptyhole" android:layout_height="match_parent" /> </LinearLayout> <LinearLayout android:orientation="horizontal" android:layout_width="match_parent" android:layout_height="0dp" android:layout_weight="1"> <ImageView android:id="@+id/ivTwoZero" android:layout_width="0dp" android:layout_weight="1" android:onClick="whackAMole" android:clickable="false" android:background="@drawable/emptyhole" android:layout_height="match_parent" /> <ImageView android:id="@+id/ivTwoOne" android:layout_width="0dp" android:layout_weight="1" android:onClick="whackAMole" android:clickable="false" android:background="@drawable/emptyhole" android:layout_height="match_parent" /> <ImageView android:id="@+id/ivTwoTwo" android:layout_width="0dp" android:layout_weight="1" android:onClick="whackAMole" android:clickable="false" android:background="@drawable/emptyhole" android:layout_height="match_parent" /> <ImageView android:id="@+id/ivTwoThree" android:layout_width="0dp" android:layout_weight="1" android:onClick="whackAMole" android:clickable="false" android:background="@drawable/emptyhole" android:layout_height="match_parent" /> </LinearLayout> <LinearLayout android:orientation="horizontal" android:layout_width="match_parent" android:layout_height="0dp" android:layout_weight="1"> <ImageView android:id="@+id/ivThreeZero" android:layout_width="0dp" android:layout_weight="1" android:onClick="whackAMole" android:clickable="false" android:background="@drawable/emptyhole" android:layout_height="match_parent" /> <ImageView android:id="@+id/ivThreeOne" android:layout_width="0dp" android:layout_weight="1" android:onClick="whackAMole" android:clickable="false" android:background="@drawable/emptyhole" android:layout_height="match_parent" /> <ImageView android:id="@+id/ivThreeTwo" android:layout_width="0dp" android:layout_weight="1" android:onClick="whackAMole" android:clickable="false" android:background="@drawable/emptyhole" android:layout_height="match_parent" /> <ImageView android:id="@+id/ivThreeThree" android:layout_width="0dp" android:layout_weight="1" android:onClick="whackAMole" android:clickable="false" android:background="@drawable/emptyhole" android:layout_height="match_parent" /> </LinearLayout> <LinearLayout android:orientation="horizontal" android:layout_width="match_parent" android:layout_height="60dp"> <Button android:id="@+id/btStartWhackAMole" android:layout_width="0dp" android:layout_weight="1" android:layout_height="match_parent" android:onClick="btnClick" android:text="开始"/> <TextView android:id="@+id/tvWhackAMoleScore" android:gravity="center" android:layout_width="0dp" android:layout_weight="1" android:layout_height="match_parent" android:text="分数"/> <Button android:id="@+id/btStopWhackAMole" android:layout_width="0dp" android:layout_weight="1" android:layout_height="match_parent" android:onClick="btnClick" android:text="结束"/> </LinearLayout> </LinearLayout>

2.MainActivity.java页面;

package com.example.weixu.eclipsemole; import android.os.AsyncTask;import android.support.v7.app.AppCompatActivity;import android.os.Bundle;import android.view.View;import android.widget.Button;import android.widget.ImageView;import android.widget.TextView;import android.widget.Toast; public class MainActivity extends AppCompatActivity { private ImageView[][] view=new ImageView[4][4]; private Button btStartWhackAMole,btStopWhackAMole; private TextView tvWhackAMoleScore; private int time_s=1000; //难度的时间 private int time=time_s; //地鼠出来时间 private int score=0; //成绩,打地鼠个数 private int num=0; //地鼠出来个数 private int temp_i=0,temp_j=0; //记录上一次出现的地鼠在数组view中的下标 private int flag=1; //默认为停止状态,0开始,1结束,2运行 @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); init(); } private void init() { view[0][0]= (ImageView) findViewById(R.id.ivZeroZero); view[0][1]= (ImageView) findViewById(R.id.ivZeroOne); view[0][2]= (ImageView) findViewById(R.id.ivZeroTwo); view[0][3]= (ImageView) findViewById(R.id.ivZeroThree); view[1][0]= (ImageView) findViewById(R.id.ivOneZero); view[1][1]= (ImageView) findViewById(R.id.ivOneOne); view[1][2]= (ImageView) findViewById(R.id.ivOneTwo); view[1][3]= (ImageView) findViewById(R.id.ivOneThree); view[2][0]= (ImageView) findViewById(R.id.ivTwoZero); view[2][1]= (ImageView) findViewById(R.id.ivTwoOne); view[2][2]= (ImageView) findViewById(R.id.ivTwoTwo); view[2][3]= (ImageView) findViewById(R.id.ivTwoThree); view[3][0]= (ImageView) findViewById(R.id.ivThreeZero); view[3][1]= (ImageView) findViewById(R.id.ivThreeOne); view[3][2]= (ImageView) findViewById(R.id.ivThreeTwo); view[3][3]= (ImageView) findViewById(R.id.ivThreeThree); btStartWhackAMole= (Button) findViewById(R.id.btStartWhackAMole); btStopWhackAMole= (Button) findViewById(R.id.btStopWhackAMole); tvWhackAMoleScore= (TextView) findViewById(R.id.tvWhackAMoleScore); btStartWhackAMole.setClickable(true); btStopWhackAMole.setClickable(false); } public void whackAMole(View view){ view.setBackgroundResource(R.drawable.hit); view.setClickable(false); score++; time=time_s-score*10; tvWhackAMoleScore.setText("分数:"+score); } public void btnClick(View view){ switch (view.getId()){ case R.id.btStartWhackAMole: btStartWhackAMole.setClickable(false); btStopWhackAMole.setClickable(true); num=0; score=0; flag=0; //开始 tvWhackAMoleScore.setText("分数:0"); new MyAsyncTask().execute(); break; case R.id.btStopWhackAMole: btStartWhackAMole.setClickable(true); btStopWhackAMole.setClickable(false); score=0; flag=1; //停止 new MyAsyncTask().execute(); break; } } class MyAsyncTask extends AsyncTask<String,Integer,String>{ @Override protected String doInBackground(String... strings) { //进入运行状态 while(flag!=1){ flag=2; double r=Math.random(); int i=((int)(r*10))%4; r=Math.random(); int j=((int)(r*10))%4; try { Thread.sleep(time); }catch (InterruptedException e){ e.printStackTrace();; } publishProgress(i,j); } return null; } @Override protected void onProgressUpdate(Integer... values) { //主线程 if(flag==0){ //开始 view[values[0]][values[1]].setBackgroundResource(R.drawable.emptyhole); }else if(flag==2){ //运行 view[temp_i][temp_j].setBackgroundResource(R.drawable.emptyhole); view[temp_i][temp_j].setClickable(false); //上一次出现的设置为不能点击 view[values[0]][values[1]].setBackgroundResource(R.drawable.show6); view[values[0]][values[1]].setClickable(true); num++; if((num-score)==5){ flag=1; btStartWhackAMole.setClickable(true); Toast.makeText(MainActivity.this,"游戏结束",Toast.LENGTH_SHORT).show(); } temp_i=values[0]; temp_j=values[1]; }else if(flag==1){ view[values[0]][values[1]].setBackgroundResource(R.drawable.emptyhole); view[values[0]][values[1]].setClickable(false); } } }}

是将四行四列的ImageView定义为一个二维数组,然后生成随机坐标进行改变图片。

源码:点击打开链接

以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持。

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