Vuex的各个模块封装的实现

时间:2021-05-26

一、各个模块的作用:

  • state 用来数据共享数据存储
  • mutation 用来注册改变数据状态(同步)
  • getters 用来对共享数据进行过滤并计数操作
  • action 解决异步改变共享数据(异步)

二、 创建文件:

  • actions.js
  • getters.js
  • index.js
  • mutations.js
  • mutation-types.js
  • state.js

三、编辑文件

这里只是拿出自己的项目来做一个例子,只是介绍封装的方法。

index.js

import Vue from 'vue'import Vuex from 'vuex'import * as actions from './actions'import * as getters from './getters'import state from './state'import mutations from './mutations'import createLogger from 'vuex/dist/logger' // vuex调试工具Vue.use(Vuex)const debug = process.env.NODE_ENV !== 'prodycution' // 开发环境下开启严格模式export default new Vuex.Store({ actions, getters, state, mutations, strict: debug, plugins: debug ? [createLogger()] : [] })

state.js

import {playMode} from 'common/js/config'import {loadSearch} from 'common/js/cache'const state = { singer: {}, playing: false, fullScreen: false, playlist: [], sequenceList: [], mode: playMode.sequence, currentIndex: -1, disc: {}, topList: {}, searchHistory: loadSearch()}export default state

mutations.js

import * as types from './mutation-types'const mutations = { [types.SET_SINGER](state, singer) { state.singer = singer }, [types.SET_PLAYING_STATE](state, flag) { state.playing = flag }, [types.SET_FULL_SCREEN](state, flag) { state.fullScreen = flag }, [types.SET_PLAYLIST](state, list) { state.playlist = list }, [types.SET_SEQUENCE_LIST](state, list) { state.sequenceList = list }, [types.SET_PLAY_MODE](state, mode) { state.mode = mode }, [types.SET_CURRENT_INDEX](state, index) { state.currentIndex = index }, [types.SET_DISC](state, disc) { state.disc = disc }, [types.SET_TOP_LIST](state, topList) { state.topList = topList }, [types.SET_SEARCH_HISTORY](state, history) { state.searchHistory = history }}export default mutations

mutation-types.js

export const SET_SINGER = 'SET_SINGER'export const SET_PLAYING_STATE = 'SET_PLAYING_STATE'export const SET_FULL_SCREEN = 'SET_FULL_SCREEN'export const SET_PLAYLIST = 'SET_PLAYLIST'export const SET_SEQUENCE_LIST = 'SET_SEQUENCE_LIST'export const SET_PLAY_MODE = 'SET_PLAY_MODE'export const SET_CURRENT_INDEX = 'SET_CURRENT_INDEX'export const SET_DISC = 'SET_DISC'export const SET_TOP_LIST = 'SET_TOP_LIST'export const SET_SEARCH_HISTORY = 'SET_SEARCH_HISTORY'

getters.js

export const singer = state => state.singerexport const playing = state => state.playingexport const fullScreen = state => state.fullScreenexport const playlist = state => state.playlistexport const sequenceList = state => state.sequenceListexport const mode = state => state.modeexport const currentIndex = state => state.currentIndexexport const currentSong = (state) => { return state.playlist[state.currentIndex] || {}}export const disc = state => state.discexport const topList = state => state.topListexport const searchHistory = state => state.searchHistory

actions.js

import * as types from './mutation-types'import {playMode} from 'common/js/config'import {shuffle} from 'common/js/util'import {saveSearch, deleteSearch, clearSearch} from 'common/js/cache'function findIndex(list, song) { return list.findIndex((item) => { return item.id === song.id })}export const selectPlay = function ({commit, state}, {list, index}) { commit(types.SET_SEQUENCE_LIST, list) if (state.mode === playMode.random) { let randomList = shuffle(list) commit(types.SET_PLAYLIST, randomList) index = findIndex(randomList, list[index]) } else { commit(types.SET_PLAYLIST, list) } commit(types.SET_CURRENT_INDEX, index) commit(types.SET_FULL_SCREEN, true) commit(types.SET_PLAYING_STATE, true)}export const randomPlay = function({commit}, {list}) { commit(types.SET_PLAY_MODE, playMode.random) commit(types.SET_SEQUENCE_LIST, list) let randomList = shuffle(list) commit(types.SET_PLAYLIST, randomList) commit(types.SET_CURRENT_INDEX, 0) commit(types.SET_FULL_SCREEN, true) commit(types.SET_PLAYING_STATE, true)}export const insertSong = function({commit, state}, song) { let playlist = state.playlist.slice() let sequenceList = state.sequenceList.slice() let currentIndex = state.currentIndex // 记录当前歌曲 let currentSong = playlist[currentIndex] // 查找当前列表中是否有待插入的歌曲并返回其索引 let fpIndex = findIndex(playlist, song) // 因为是插入歌曲,所以索引要+1 currentIndex++ // 插入这首歌到当前索引位置 playlist.splice(currentIndex, 0, song) // 如果已经包含这首歌 if (fpIndex > -1) { // 如果当前插入的序号大于列表中的序号 if (currentIndex > fpIndex) { playlist.splice(fpIndex, 1) currentIndex-- } else { playlist.splice(fpIndex + 1, 1) } } let currentSIndex = findIndex(sequenceList, currentSong) + 1 let fsIndex = findIndex(sequenceList, song) sequenceList.splice(currentSIndex, 0, song) if (fsIndex > -1) { if (currentSIndex > fsIndex) { sequenceList.splice(fsIndex, 1) } else { sequenceList.splice(fsIndex + 1, 1) } } commit(types.SET_PLAYLIST, playlist) commit(types.SET_SEQUENCE_LIST, sequenceList) commit(types.SET_CURRENT_INDEX, currentIndex) commit(types.SET_FULL_SCREEN, true) commit(types.SET_PLAYING_STATE, true)}export const saveSearchHistory = function({commit}, query) { commit(types.SET_SEARCH_HISTORY, saveSearch(query))}export const deleteSearchHistory = function({commit}, query) { commit(types.SET_SEARCH_HISTORY, deleteSearch(query))}export const clearSeachHistory = function({commit}) { commit(types.SET_SEARCH_HISTORY, clearSearch())}

小贴士:

默认接口: export default
具名接口: export

1、export导出多个对象,export default只能导出一个对象。

2、export导出对象需要用{ },export default不需要{ }。

3、在其他文件引用export default导出的对象时不一定使用导出时的名字。因为这种方式实际上是将该导出对象设置为默认导出对象。

4、导入和导出都可以使用as重新命名,as前为原来的名字,后为定义后的名字。

举例:

import * as someIdentifier from "someModule";***************************************export { es6 as default } from './someModule';// 等同于import { es6 } from './someModule';export default es6;

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