时间:2021-05-22
Python实现模拟时钟代码推荐
# coding=utf8import sys, pygame, math, randomfrom pygame.locals import *from datetime import datetime, date, time def print_text(font, x, y, text, color=(255,255,255)): imgtext = font.render(text, True, color) screen.blit(imgtext, (x,y)) def wrap_angle(angle): return abs(angle%360) # mainpygame.init()screen = pygame.display.set_mode((600,500))pygame.display.set_caption("CLOCK")font = pygame.font.Font(None, 36)orange = 220,180,0white = 255,255,255yellow = 255,255,0pink = 255,100,100 pos_x = 300pos_y = 250radius = 250angle = 360 # repeating loopwhile True: for event in pygame.event.get(): if event.type == QUIT: sys.exit() keys = pygame.key.get_pressed() if keys[K_ESCAPE]: sys.exit() screen.fill((0,0,100)) # draw circle pygame.draw.circle(screen, white, (pos_x,pos_y), radius, 6) # draw the clock number 1-12 for n in range(1,13): angle = math.radians(n*(360/12)-90) x = math.cos(angle)*(radius-20)-10 y = math.sin(angle)*(radius-20)-10 print_text(font, pos_x+x, pos_y+y, str(n)) # get the time of day today = datetime.today() hours = today.hour%12 minutes = today.minute seconds = today.second # draw the hours hand hour_angle = wrap_angle(hours*(360/12)-90) hour_angle = math.radians(hour_angle) hour_x = math.cos(hour_angle)*(radius-80) hour_y = math.sin(hour_angle)*(radius-80) target = (pos_x+hour_x, pos_y+hour_y) pygame.draw.line(screen, pink, (pos_x,pos_y), target, 12) # draw the minutes hand min_angle = wrap_angle(minutes*(360/60)-90) min_angle = math.radians(min_angle) min_x = math.cos(min_angle)*(radius-60) min_y = math.sin(min_angle)*(radius-60) target = (pos_x+min_x, pos_y+min_y) pygame.draw.line(screen, orange, (pos_x,pos_y), target, 12) # draw the seconds hand sec_angle = wrap_angle(seconds*(360/60)-90) sec_angle = math.radians(sec_angle) sec_x = math.cos(sec_angle)*(radius-40) sec_y = math.sin(sec_angle)*(radius-40) target = (pos_x+sec_x, pos_y+sec_y) pygame.draw.line(screen, yellow, (pos_x,pos_y), target, 12) # draw the center pygame.draw.circle(screen, white, (pos_x,pos_y), 20) print_text(font, 0, 0, str(hours) + ":" + str(minutes) + ":" + str(seconds)) pygame.display.update()再来一个例子
import sysfrom PyQt4 import QtGui, QtCore from PyQt4.QtCore import Qtfrom PyQt4.QtCore import QPointfrom PyQt4.QtCore import QTimerfrom PyQt4.QtCore import QTime from PyQt4.QtGui import QPainterfrom PyQt4.QtGui import QColor from PyQt4.QtGui import QPolygonfrom PyQt4.QtCore import SIGNAL as signalclass Clock(QtGui.QWidget): ''' classdocs ''' def __init__(self): ''' Constructor ''' super(Clock, self).__init__() self.hourColor=QColor(127, 0, 127); self.minuteColor=QColor(0, 127, 127, 191) self.secondColor=QColor(127, 127,0,120) self.initUI() self.timer = QTimer() self.timer.timeout.connect(self.update) self.timer.start(30) self.show() def handChange(self): self.side = min(self.width(), self.height()) self.hand=(max(self.side/200,4), max(self.side/100,8), max(self.side/40,30)) self.hourHand=QPolygon([QPoint(self.hand[0],self.hand[1]),QPoint(-self.hand[0],self.hand[1]),QPoint(0,-self.hand[2])]) self.minuteHand=QPolygon([QPoint(self.hand[0],self.hand[1]),QPoint(-self.hand[0],self.hand[1]),QPoint(0,-self.hand[2]*2)]) self.secondHand=QPolygon([QPoint(self.hand[0],self.hand[1]),QPoint(-self.hand[0],self.hand[1]),QPoint(0,-self.hand[2]*3)]) def set_transparency(self, enabled): if enabled: self.setAutoFillBackground(False) else: self.setAttribute(Qt.WA_NoSystemBackground, False) #下面这种方式好像不行# pal=QtGui.QPalette()# pal.setColor(QtGui.QPalette.Background, QColor(127, 127,10,120))# self.setPalette(pal) self.setAttribute(Qt.WA_TranslucentBackground, enabled) self.repaint() def initUI(self): self.setGeometry(300, 300, 300, 200) self.setWindowTitle('Clock') self.handChange() self.rightButton=False # 下面两个配合实现窗体透明和置顶 sizeGrip=QtGui.QSizeGrip(self) self.setWindowFlags(Qt.FramelessWindowHint|Qt.WindowStaysOnTopHint|Qt.SubWindow ) #self.setMouseTracking(True); self.trans=True self.set_transparency(True) quitAction = QtGui.QAction(QtGui.QIcon('quit.png'), '&Quit', self) self.connect(quitAction,signal("triggered()"),QtGui.qApp.quit) backAction = QtGui.QAction( '&Back', self) self.connect(backAction,signal("triggered()"),self.backClicked) self.popMenu= QtGui.QMenu() self.popMenu.addAction(quitAction) self.popMenu.addAction(backAction) def resizeEvent(self, e): self.handChange() def backClicked(self): if self.trans == True : self.trans = False self.set_transparency(False) else: self.trans = True self.set_transparency(True) def mouseReleaseEvent(self,e): if self.rightButton == True: self.rightButton=False self.popMenu.popup(e.globalPos()) def mouseMoveEvent(self, e): if e.buttons() & Qt.LeftButton: self.move(e.globalPos()-self.dragPos) e.accept() def mousePressEvent(self, e): if e.button() == Qt.LeftButton: self.dragPos=e.globalPos()-self.frameGeometry().topLeft() e.accept() if e.button() == Qt.RightButton and self.rightButton == False: self.rightButton=True def paintEvent(self, e): time = QTime.currentTime() qp = QPainter() qp.begin(self) qp.setRenderHint(QPainter.Antialiasing) # 开启这个抗锯齿,会很占cpu的! qp.translate(self.width() / 2, self.height() / 2) qp.scale(self.side / 200.0, self.side / 200.0) qp.setPen(QtCore.Qt.NoPen) qp.setBrush(self.hourColor) qp.save() qp.rotate(30.0 * ((time.hour() + time.minute()/ 60.0))) qp.drawConvexPolygon(self.hourHand) qp.restore() qp.setPen(self.hourColor) for i in range(12): qp.drawLine(88, 0, 96, 0) qp.rotate(30.0) qp.setPen(QtCore.Qt.NoPen) qp.setBrush(self.minuteColor) qp.save() qp.rotate(6.0 * ((time.minute() + (time.second()+time.msec()/1000.0) / 60.0))) qp.drawConvexPolygon(self.minuteHand) qp.restore() qp.setPen(self.minuteColor) for i in range(60): if (i % 5) is not 0: qp.drawLine(92, 0, 96, 0) qp.rotate(6.0) qp.setPen(QtCore.Qt.NoPen) qp.setBrush(self.secondColor) qp.save() qp.rotate(6.0*(time.second()+time.msec()/1000.0)) qp.drawConvexPolygon(self.secondHand) qp.restore() qp.end() if __name__ == '__main__': app = QtGui.QApplication(sys.argv) clock = Clock() sys.exit(app.exec_())例三:
主要是模仿了qt自带的clock例子,然后 通过 python的语法 进行实现,
同时添加了秒针 的实现
用到的工具 有qt 4.8;python 2.7 ;pyqt
声明:本页内容来源网络,仅供用户参考;我单位不保证亦不表示资料全面及准确无误,也不保证亦不表示这些资料为最新信息,如因任何原因,本网内容或者用户因倚赖本网内容造成任何损失或损害,我单位将不会负任何法律责任。如涉及版权问题,请提交至online#300.cn邮箱联系删除。
本文实例讲述了javascript实现模拟时钟的方法。分享给大家供大家参考。具体实现方法如下:javascript模拟时钟functionFormat2Len(
这篇文章介绍了使用JFrame完成动态模拟时钟,在面板中绘制时钟并提取系统当前时刻,主方法中暂停线程1秒,刷新面板。实现代码如下importjavax.swin
本文实例为大家分享了java动态模拟时钟的具体代码,供大家参考,具体内容如下应用名称:java动态模拟时钟用到的知识:javaGUI,java绘图开发环境:wi
语言:PythonIDE:Python.IDE1.编写时钟程序,要求根据时间动态更新2.代码思路需求:5个Turtle对象,1个绘制外表盘+3个模拟表上针+1个
本文实例讲述了Python模拟登录12306的方法。分享给大家供大家参考。具体实现方法如下:复制代码代码如下:#!/usr/bin/python#-*-codi